The Internet Pinball Serial Number Database or IPSND collects serial numbers of pinball machines and publishes a database of these on the Internet. Our goal is to make available a registration of all pinball machines in existence and allow tools for slicing, dicing and visualization of the data.

Games: 6,703  Serials: 70,951  Visitors: 82,714,800  Members: 5,816  Photos: 46,320  Lat/Lng: 39,542  Masks: 70,951(1,058.50%)  Traits: 579  Nudges: 234,858  Backglasses: 1,865
  Most Serials: Twilight Zone(1,358)  Most Submissions: Dennis Braun(6,171)  Most Points: Dennis Braun(45,943)  Highest Quality: The Knight(17.00)  Most Nudges: pinballservice-nl(30,155)
Fish Tales - IPSND/IPDB No. 861 - October 1992
Backglass Image
Manufacturer: Williams Electronic Games, Inc., a subsidiary of WMS Inc.
Players: 4
MPU: Williams WPC (Fliptronics 2)
Production Run: 13,640
Game Type: Solid State Electronic (SS)
Model: 50005
Submissions: 504 serials of 13,640 (3.70%)
Coverage help:

Coverage is a mathematical interpretation of the serial numbers that have been submitted so far. The term 'coverage' relates to the amount of the production run that has been 'covered' in the given submissions.

There are two coverage methods shown, each has a different approach of calculating an guess on the number of games produced by analysing the currently submitted serial numbers.

Linear: Linear coverage simply looks at the highest serial number and subtracts from it the smallest serial number to estimate the number of games produced. For some games, this works fine because the serial numbers were sequential and without gaps (Early Bally, Early Stern, etc). However, this approach starts to fail quickly for games that serial numbers are part of a bigger numbering scheme (Williams pre 1984, Current Stern) or that intentially had gaps/skips in the numbering sequence(Gottlieb post 1960). If you see a linear coverage number that is higher than the known production run, it is probably not the best way to look at the serial range and you should look at the clustered approach below.

Clustered: Clustered coverage assumes that there are gaps/skips in the serial sequence for a game. It groups the serial numbers together based upon how close they are to the next serial number in the sequence. If they fall within a certain threshold then the SerialBot assumes that there are valid serial numbers between the two. If they are far enough apart, then the SerialBot assumes this is a gap. Once all the gaps and groups are determined, it sums up all the linear ranges in each group. This way, if a sample run of games started at 15,000-15,100 and the production games started at 17,000 onwards, it would assume that the serial numbers between 15,100-17,000 were a gap an are not counted. Using this method, as more serial numbers are submitted the gap analysis will get more accurate.

186,449 (1,366.93%) linear / 13,514(99.08%) in 5 clusters 682 wide.
Cluster Serial Number SerialBot Submitted By Country Game Part

Submit a new Game Trait

The following traits help

Game Traits are properties for an individual game that you would like to see tracked along with the other information gathered for a serial number submission. Some examples of existing traits are... Joust: Black or Blue bottom Arch, Black Knight: Faceted Inserts or Normal Inserts, Twilight Zone: 3rd Magnet Installed or not.

have been submitted for this game...

Field NameDescriptonSubmitted BySubmit DateSubmitted
AutoCast Insert Color The game shown in the manufacturer flyer has a red insert for AutoCast. Production games have a green insert. Indicate if your factory insert is red or green. If your insert was replaced on your playfield, or if your playfield was swapped from another game, or if your entire playfield is reproduction, select Replacement.(Valid Values: Red,Green,Replacement)
Jay St@fford11/14/201899

Cluster Serial Number Country

This section lists any known game part serials that happen to match this game's serial mask (if defined). What this can tell you is if a game has any orphaned parts that might exist in other machines. This generally applies to CPU/MPU boards, Driver Boards, Display boards etc that are easily moved from game to game. Repair shops and distributors often robbed parts from other 'scrap' games laying around in a pinch if they were not able to fix the original part or of the original part was damaged beyond repair. If serials start showing up in the database as 'game parts', there is potentially a good chance that that game has been parted out completely, which is unfortunate. It is becoming more and more common for people to part out games and sell them on ebay simply because the seller can often make more money that way.... Please do not sacrifice complete games for money!!!

SerialBotSerial NumberTypeSubmitted ByCountryDetails
62760 50005020026 Solenoid Driver Dennis Braun United States flag United States
62124 50005020044 Coin Door Fun House United States flag United States
83587 50005020231 Sound Board Fun House United States flag United States
52854 50005020373 Other/Unknown Dennis Braun United States flag United States
50288 50005020589 MPU/CPU Dennis Braun United States flag United States
71659 50005020647 MPU/CPU Fun House United States flag United States
62122 50005020696 Display/Driver Fun House United States flag United States
64602 50005020795 Display/Driver Dennis Braun United States flag United States
62379 50005020843 Solenoid Driver Dennis Braun United States flag United States
8619 50005020888 Other/Unknown Bill Ung United States flag United States
57488 50005021007 Solenoid Driver Dennis Braun United States flag United States
11438 50005021247 Other/Unknown Dan Gutchess United States flag United States
62297 50005021531 Display/Driver Dennis Braun United States flag United States
24692 50005021545 Sound Board Carlos Regis Brazil flag Brazil
61463 50005021639 Sound Board Dennis Braun United States flag United States
61378 50005021650 Sound Board Fun House United States flag United States
56328 50005021667 Solenoid Driver Dennis Braun United States flag United States
61690 50005021770 MPU/CPU Fun House United States flag United States
62137 50005021827 Solenoid Driver Dennis Braun United States flag United States
58750 50005021827 Flipper Board Dennis Braun United States flag United States
32169 50005021991 Display/Driver Rod McLarge United States flag United States
61219 50005022025 Sound Board Dennis Braun United States flag United States
49106 50005022197 Power Supply Dennis Braun United States flag United States
69251 50005022293 Display/Driver Fun House United States flag United States
31449 50005022405 MPU/CPU Pistol Pete United States flag United States
59172 50005022550 Display/Driver Fun House United States flag United States
60874 50005022639 Display/Driver Dennis Braun United States flag United States
19087 50005022814 MPU/CPU Carlos Regis Brazil flag Brazil
60963 50005022877 Display/Driver Dennis Braun United States flag United States
69243 50005023111 Display/Driver Fun House Italy flag Italy
62942 50005023224 Flipper Board Dennis Braun United States flag United States
51929 50005023253 MPU/CPU Antti Peltonen Finland flag Finland
56962 50005023280 Coin Door Dennis Braun United States flag United States
67168 50005023376 Solenoid Driver Dennis Braun United States flag United States
32817 50005023386 Display/Driver Rod McLarge Canada flag Canada
69808 50005023396 MPU/CPU Dennis Braun United States flag United States
56931 50005023398 Other/Unknown Fun House United States flag United States
63814 50005023443 Display/Driver Dennis Braun United States flag United States
61373 50005023591 Solenoid Driver Dennis Braun United States flag United States
58966 50005023612 Display/Driver Fun House Italy flag Italy
47797 50005023655 Flipper Board Rod McLarge United States flag United States
60534 50005023678 MPU/CPU Fun House United States flag United States
75876 50005023757 Display/Driver John Vorwerk United States flag United States
27773 50005023795 Flipper Board Pistol Pete United States flag United States
76732 50005023827 Display/Driver Alexander Visotin Australia flag Australia
58052 50005023977 Other/Unknown Fun House United States flag United States
68760 50005I025025 Display/Driver Fun House United States flag United States
56048 50005I025090 MPU/CPU Dennis Braun United States flag United States
60470 50005I025144 Display/Driver Fun House Italy flag Italy
66590 50005I025324 Display/Driver Fun House Italy flag Italy
77355 50005I025347 Display/Driver Dennis Braun United States flag United States
54550 50005I025425 MPU/CPU Fun House Bulgaria flag Bulgaria
59036 50005I025566 Display/Driver Fun House Austria flag Austria
67546 50005I025575 Display/Driver Fun House Germany flag Germany
66600 50005I025780 Flipper Board Fun House Italy flag Italy
26301 50005I026049 Solenoid Driver John Vorwerk United States flag United States
25442 50005I026073 Solenoid Driver John Vorwerk United States flag United States
71267 50005I026145 Flipper Board Fun House Italy flag Italy
67564 50005I026355 Coin Door Dennis Braun United States flag United States
11588 50005I026594 Flipper Board John Duchi United States flag United States
62239 50005I026812 Display/Driver Fun House Italy flag Italy
67830 50005I026898 Display/Driver Fun House Italy flag Italy
49286 50005I026934 Lamp Driver Dennis Braun United States flag United States
54640 50005I027092 Display/Driver Fun House Korea, Democratic People's Republic of flag Korea, Democratic People's Republic of
59001 50005I027138 MPU/CPU Fun House Italy flag Italy
80803 50005I027353 Flipper Board strobey United Kingdom flag United Kingdom
50161 50005I028135 Display/Driver Rod McLarge Netherlands flag Netherlands
50156 50005I028208 Display/Driver Rod McLarge Netherlands flag Netherlands
50100 50005I028208 Sound Board Fun House Netherlands flag Netherlands
73395 50005I028231 MPU/CPU Antti Peltonen Finland flag Finland
57418 50005I028411 Display/Driver Fun House Belgium flag Belgium
57049 50005I028610 Display/Driver Fun House Germany flag Germany
59409 50005I028714 MPU/CPU Fun House Italy flag Italy
32812 50005I028996 Flipper Board Rod McLarge Poland flag Poland
58457 50005I029399 Display/Driver John Vorwerk United States flag United States
80667 50005I029430 MPU/CPU strobey United Kingdom flag United Kingdom
73914 50005I029508 Display/Driver Alexander Visotin Australia flag Australia
60471 50005I029612 Display/Driver Fun House Italy flag Italy
76150 50005I029854 Solenoid Driver Alexander Visotin Australia flag Australia
61283 50005I195134 Display/Driver Dennis Braun United States flag United States
31397 50005I195164 Display/Driver Antti Peltonen Finland flag Finland
76437 50005I195200 Display/Driver Fun House Italy flag Italy
81105 50005I195204 MPU/CPU Alexander Visotin Australia flag Australia
78395 50005I195246 MPU/CPU Alexander Visotin Australia flag Australia
49630 50005I195325 Display/Driver Fun House Korea, Democratic People's Republic of flag Korea, Democratic People's Republic of
48835 50005I195661 Sound Board Rod McLarge Germany flag Germany
67626 50005I195691 MPU/CPU Fun House Italy flag Italy
62790 50005I195794 Display/Driver Fun House Netherlands flag Netherlands
68696 50005I195847 MPU/CPU Fun House Slovenia flag Slovenia
59628 50005I195903 Display/Driver Fun House Italy flag Italy
10557 50005I196155 MPU/CPU John Duchi United States flag United States
28148 50005I196194 Solenoid Driver Antti Peltonen Finland flag Finland
31756 50005I196221 Display/Driver Antti Peltonen Finland flag Finland
48733 50005I196519 Sound Board Dennis Braun United States flag United States
80759 50005I196642 Display/Driver Alexander Visotin Australia flag Australia
66597 50005I196992 MPU/CPU Fun House Italy flag Italy
71981 50005I197027 Display/Driver Fun House Italy flag Italy
59214 50005I197317 Display/Driver Fun House United States flag United States
61364 50005I197458 Display/Driver Fun House United States flag United States
72560 50005I197523 Display/Driver Alexander Visotin Australia flag Australia
71290 50005I197696 MPU/CPU Fun House Italy flag Italy
67894 50005I197855 MPU/CPU Dennis Braun United States flag United States
60283 50005I197978 MPU/CPU Fun House United States flag United States
79938 50005I198345 MPU/CPU Alexander Visotin Australia flag Australia
77950 50005I198550 Flipper Board Alexander Visotin Australia flag Australia
58433 50005I198596 Display/Driver Andrew Clark Australia flag Australia
59435 50005I198632 Flipper Board Dennis Braun United States flag United States

This section lists any known information about how to physically find serial numbers on games created by this manufacturer. For all manufacturer tips, please visit the Serial Tips Page . (Please do not post serial numbers here on this form.)

Posted 1/11/2007 11:54:45 PM by Bill Ung

Newer Williams and Williams/Bally games have cute little stickers everywhere. This began with System 9 games (as far as I know) and include game ID number information, as well as the serial number. There are two styles:

  • The blue/grey and white stickers ran through the Hurricane era. These include the official game ID number (ie: 541 or 50018), separated from the actual serial number by a few spaces. Early games, till about the end of 1986, had five-digit serial numbers. Since then, serial number have always been six digits.
  • The white stickers include encoded game ID numbers. Well, the ID numbers aren't identical to the one you'll find in the ROM, but it DOES match the game ID number listed on the back of the machine. The number may change based on country. This is an item still being debated somewhat.

Overall, you'll find these stickers on the fronts of the cabinets, on top of the head, on the back of the cabinet (along with an encoded manufacturing date), insi

Posted 4/28/2008 2:40:04 PM by Jim West
Pinball2000 machines have two parts each with their own serial number. The base serial number is for the playfield cabinet. This serial number is for the top unit of the pinball.
Posted 12/20/2008 10:07:35 PM by MARK SPENCER
OPEN COIN DOOR, LOOK TO RIGHT , MFG STICKER SHOULD BE ON SIDE.
Posted 2/23/2009 9:24:15 PM by Richard Harvey
Game Date Stamp for BK2K under backbox with head down.
Members can submit new tips on how to find serial numbers! Sign up for a free membership here!

This game has the following serial number formats defined in the database. As serial numbers are sumbitted, trends are recognized and defined or information about a serial number format is collected through historical information.

TypeExamplesRegExMaskLowerLimitUpperLimitAutoAssignable
Production Game 50005020813, 50005023272, 50005024304 ^(50005)(?<sortdata>[0-9][0-9][0-9][0-9][0-9][0-9])$ True
International Game 50005I198054, 50005I197732, 50005I196526 ^(50005)(I)(?<sortdata>[0-9][0-9][0-9][0-9][0-9][0-9])$ True
Experimental Game 50005X125001 ^(50005)(X)(?<sortdata>[0-9][0-9][0-9][0-9][0-9][0-9])$ True


The Serial Bot Summary information here gives a detailed explanation of the Serial Bot analysis for this specific game. The theory behind the Serial Bot is this...

Every game has many many serial number submissions, the goal of the IPSND is not to guarantee that *all* information is 100% correct but that over time, the system should automatically devalue inaccurate submissions while increasing the value of correct submissions.

You may click on the SerialBot score of any submission to see how it was calculated.

SerialBot Color Codes:
- Not Validated The serial number submission has not yet been validated by the submitter via email.
- Unknown There is no known information on the serial number format for this game yet. As more submissions are received we can start to make a best guess on the serial number format.
- Good If a serial does not fail any of the tests for a status of Warning or Bad, then it is good.
- Suspect A serial will have a suspect status if the format is technically correct but there is something wrong with the data. Examples might be that the number might be too high or low for the known range of serials for this game.
- Bad If a game has a serial number definition mask defined for it, then a serial may be marked as 'bad' if the number does not validate agains the mask. Masks are created for games by looking at known serial number formats and consist of a regular expression to define the format of a game serial.

SerialBot Scores:
1 Point Awarded if the serial number has a game assigned to it. This autoatically makes submissions with a known game more valuable than submissions without a known game.
1 Point Awarded if the serial number has been 'verified' by the submitter. A submission is 'verifed' if the submitter clicks on the link in the email sent to them for each submission. The basis for this rule is that submissions by people that do not take the time to respond to the email might be entering garbage data and/or giving fake email addresses. However, it is common for 'verification' emails to get stuck in spam filters etc, so, members may have 'verification' emails re-sent at any time.
1 Point Awarded if the submitted serial number matches one of the predefined serial number masks for this game.
1 Point Awarded if the serial number was marked as 'Physically Viewed' during the submission process. This is an interesting distinction as there are many times that serial numbers are submitted off owners lists, Ebay auction, etc. While these serial numbers are valuable, they may also be innacurate. In comparison, Physically Viewed serial number submissions are numbers that the submitter has actually been in front of the machine reading the number and then submitting it. Since it is more likely to get a good visual from a physically viewed machine, this gains an extra point.
1 Point If a photo is uploaded with the serial number submission. The submission automatically gains an additional point. Be aware however that this opens the submission up to 'Nudges' by members where even more points can be added or subtracted based upon the quality and accuracy of the photo.
-3 to +3 Points Members can 'Nudge' every sumitted photo once and give it an extra boost of 1 point or take away 1 point depending if the photo matches the submitted serial number. While any number of members may nudge a serial, the nudging can only affect the score by +/- 3 points in either direction.

The following map shows the locations of all serial numbers that were submitted with a geolocation...