The Internet Pinball Serial Number Database or IPSND collects serial numbers of pinball machines and publishes a database of these on the Internet. Our goal is to make available a registration of all pinball machines in existence and allow tools for slicing, dicing and visualization of the data.

Games: 6,703  Serials: 70,941  Visitors: 82,714,157  Members: 5,815  Photos: 46,310  Lat/Lng: 39,532  Masks: 70,941(1,058.35%)  Traits: 579  Nudges: 234,713  Backglasses: 1,865
  Most Serials: Twilight Zone(1,356)  Most Submissions: Dennis Braun(6,171)  Most Points: Dennis Braun(45,943)  Highest Quality: The Knight(17.00)  Most Nudges: pinballservice-nl(30,155)
Demolition Man - IPSND/IPDB No. 662 - February 1994
Backglass Image
Manufacturer: Williams Electronic Games, Inc., a subsidiary of WMS Inc.
Players: 4
MPU: Williams WPC (DCS)
Production Run: 7,019
Game Type: Solid State Electronic (SS)
Model: 50028
Submissions: 349 serials of 7,019 (4.97%)
Coverage help:

Coverage is a mathematical interpretation of the serial numbers that have been submitted so far. The term 'coverage' relates to the amount of the production run that has been 'covered' in the given submissions.

There are two coverage methods shown, each has a different approach of calculating an guess on the number of games produced by analysing the currently submitted serial numbers.

Linear: Linear coverage simply looks at the highest serial number and subtracts from it the smallest serial number to estimate the number of games produced. For some games, this works fine because the serial numbers were sequential and without gaps (Early Bally, Early Stern, etc). However, this approach starts to fail quickly for games that serial numbers are part of a bigger numbering scheme (Williams pre 1984, Current Stern) or that intentially had gaps/skips in the numbering sequence(Gottlieb post 1960). If you see a linear coverage number that is higher than the known production run, it is probably not the best way to look at the serial range and you should look at the clustered approach below.

Clustered: Clustered coverage assumes that there are gaps/skips in the serial sequence for a game. It groups the serial numbers together based upon how close they are to the next serial number in the sequence. If they fall within a certain threshold then the SerialBot assumes that there are valid serial numbers between the two. If they are far enough apart, then the SerialBot assumes this is a gap. Once all the gaps and groups are determined, it sums up all the linear ranges in each group. This way, if a sample run of games started at 15,000-15,100 and the production games started at 17,000 onwards, it would assume that the serial numbers between 15,100-17,000 were a gap an are not counted. Using this method, as more serial numbers are submitted the gap analysis will get more accurate.

614,691 (8,757.53%) linear / 25,817(367.82%) in 134 clusters 350 wide.
Cluster Serial Number SerialBot Submitted By Country Game Part

Submit a new Game Trait

The following traits help

Game Traits are properties for an individual game that you would like to see tracked along with the other information gathered for a serial number submission. Some examples of existing traits are... Joust: Black or Blue bottom Arch, Black Knight: Faceted Inserts or Normal Inserts, Twilight Zone: 3rd Magnet Installed or not.

have been submitted for this game...

Field NameDescriptonSubmitted BySubmit DateSubmitted
Playfield Insert Labeling On the game in the flyer, the three round orange inserts near the car crash feature and also the larger white rectangular insert to the left of them are all unlabeled, no text or point values are shown on them. Some playfields will have all four inserts labeled, as shown in the image included here. At least one playfield has been seen with only the white insert labeled, and the three orange ones are unlabeled. If your playfield is an after-factory reproduction, select Replacement Playfield.(Valid Values: All four inserts labeled,All four inserts not labeled,White insert labeled only,Orange inserts labeled only,Replacement Playfield)
Jay St@fford2/25/2013106

Cluster Serial Number Country

This section lists any known game part serials that happen to match this game's serial mask (if defined). What this can tell you is if a game has any orphaned parts that might exist in other machines. This generally applies to CPU/MPU boards, Driver Boards, Display boards etc that are easily moved from game to game. Repair shops and distributors often robbed parts from other 'scrap' games laying around in a pinch if they were not able to fix the original part or of the original part was damaged beyond repair. If serials start showing up in the database as 'game parts', there is potentially a good chance that that game has been parted out completely, which is unfortunate. It is becoming more and more common for people to part out games and sell them on ebay simply because the seller can often make more money that way.... Please do not sacrifice complete games for money!!!

SerialBotSerial NumberTypeSubmitted ByCountryDetails
56579 50228381442 Sound Board Dennis Braun United States flag United States
76149 50228384352 MPU/CPU Alexander Visotin Australia flag Australia
48930 50228385052 Display/Driver Fun House Korea, Democratic People's Republic of flag Korea, Democratic People's Republic of
66524 50228409482 Solenoid Driver Clive Pedersen United Kingdom flag United Kingdom
50068 50228466151 Display/Driver Rod McLarge Sweden flag Sweden
51644 50228478711 Sound Board Rod McLarge United States flag United States
47008 50228478711 Sound Board Rod McLarge United States flag United States
28835 50228488081 MPU/CPU John Vorwerk United States flag United States
61819 50228517821 Solenoid Driver Dennis Braun United States flag United States
83433 50328371362 Display/Driver Dennis Braun United States flag United States
58594 50428379482 Sound Board Fun House United States flag United States
51224 50428428572 MPU/CPU Fun House Germany flag Germany
26099 50428432102 Solenoid Driver Antti Peltonen Finland flag Finland
26857 50428467611 Solenoid Driver Antti Peltonen Finland flag Finland
61045 50428473011 Sound Board Fun House United States flag United States
80815 50628531571 Flipper Board Alexander Visotin Australia flag Australia
72643 50628543001 Solenoid Driver Alexander Visotin Australia flag Australia
61270 50728379192 MPU/CPU Dennis Braun United States flag United States
62873 50728382862 Display/Driver Fun House Netherlands flag Netherlands
26708 50728543771 MPU/CPU Meester Pieter Germany flag Germany
13938 50728558821 Other/Unknown Leo Stelloo Netherlands flag Netherlands
49138 50728561231 Other/Unknown Dennis Braun United States flag United States
64242 50728561471 MPU/CPU Dennis Braun United States flag United States
71296 51028377182 MPU/CPU Clive Pedersen United Kingdom flag United Kingdom
61641 51028385862 MPU/CPU Dennis Braun United States flag United States
48982 51028386812 Display/Driver Dennis Braun United States flag United States
70002 51028421562 MPU/CPU Clive Pedersen United Kingdom flag United Kingdom
64992 51028436372 Display/Driver Fun House United States flag United States
64243 51028478371 Solenoid Driver Dennis Braun United States flag United States
35641 51128436612 Solenoid Driver Antti Peltonen Finland flag Finland
64499 51128456272 Coin Door Clive Pedersen United States flag United States
32789 51328433372 Display/Driver Rod McLarge United States flag United States
27558 51328527361 MPU/CPU pinballservice-nl Netherlands flag Netherlands
76080 51428437482 Display/Driver Fun House Italy flag Italy
69278 51428437722 Display/Driver Fun House Italy flag Italy
80633 51428450832 Display/Driver Fun House Italy flag Italy
76402 51428451302 Display/Driver Fun House Italy flag Italy
76353 51428451302 Solenoid Driver Fun House Italy flag Italy
68569 51428451302 MPU/CPU Dennis Braun United States flag United States
74829 51528572211 Flipper Board Fun House United States flag United States
74830 51528572631 Sound Board Fun House United States flag United States
80670 51528575641 Display/Driver strobey United Kingdom flag United Kingdom
31904 52028384862 MPU/CPU Pistol Pete United States flag United States
59161 52028548701 Solenoid Driver Dennis Braun United States flag United States
49552 52028557881 Display/Driver Fun House United States flag United States
34657 52028557911 MPU/CPU Rod McLarge United States flag United States
21889 52028561431 Other/Unknown Sergio Palma Spain flag Spain
79098 52028564391 Sound Board Fun House Italy flag Italy
59562 52228469951 MPU/CPU Fun House Italy flag Italy
66640 52228484781 Display/Driver Fun House Italy flag Italy
31485 52228490231 MPU/CPU Pistol Pete United States flag United States
66602 52528455302 Display/Driver Fun House Italy flag Italy
71983 52528457552 Display/Driver Fun House Italy flag Italy
71984 52528467882 Sound Board Fun House Italy flag Italy
50157 52528569791 Display/Driver Rod McLarge Netherlands flag Netherlands
50099 52528569791 Display/Driver Fun House Netherlands flag Netherlands
33398 52828473351 Coin Door Patrick Monseu Belgium flag Belgium
32884 53328377652 Flipper Board Rod McLarge United States flag United States
58089 53328410162 Flipper Board Fun House United States flag United States
60109 53328415352 Display/Driver Fun House United States flag United States
50422 53328418942 Coin Door Dennis Braun United States flag United States
30465 53328424062 Display/Driver Pistol Pete United States flag United States
68102 53328425632 MPU/CPU Dennis Braun United States flag United States
35697 53328426902 Display/Driver Rod McLarge United States flag United States
66053 53328427262 Coin Door Fun House United States flag United States
56757 53328429552 Display/Driver Fun House United States flag United States
62482 53328430122 MPU/CPU Dennis Braun United States flag United States
56926 53328450962 Display/Driver Fun House United States flag United States
31615 53328467111 Display/Driver Rod McLarge United States flag United States
59455 53328472631 Display/Driver Dennis Braun United States flag United States
62322 53328485561 Display/Driver Dennis Braun United States flag United States
59262 53328486141 Solenoid Driver Dennis Braun United States flag United States
10963 53328489831 Sound Board John Duchi United States flag United States
62219 53328489871 Sound Board Ric Turner United States flag United States
21217 53328492791 MPU/CPU John Vorwerk United States flag United States
71650 53328493881 MPU/CPU Dennis Braun United States flag United States
59897 53328496211 Display/Driver Fun House United States flag United States
57162 53328504961 Display/Driver Dennis Braun United States flag United States
28591 53328510791 Display/Driver John Vorwerk United States flag United States
74720 53328512491 Display/Driver Dennis Braun United States flag United States
70642 53328523861 MPU/CPU Pat Herbert United States flag United States
48535 53328524081 Flipper Board Rod McLarge United States flag United States
21226 53328524081 Flipper Board John Vorwerk United States flag United States
30685 53328524251 Solenoid Driver John Vorwerk United States flag United States
47015 53328524831 MPU/CPU Rod McLarge United States flag United States
61520 53328548191 MPU/CPU Dennis Braun United States flag United States
61046 53328548191 Display/Driver Fun House United States flag United States
67154 53328576761 Sound Board Dennis Braun United States flag United States
17389 53328576841 MPU/CPU John Vorwerk United States flag United States
49984 53328578121 Display/Driver Rod McLarge United States flag United States
32353 53328579841 Flipper Board Rod McLarge United States flag United States
72653 53328580351 MPU/CPU Charles P United States flag United States

This section lists any known information about how to physically find serial numbers on games created by this manufacturer. For all manufacturer tips, please visit the Serial Tips Page . (Please do not post serial numbers here on this form.)

Posted 1/11/2007 11:54:45 PM by Bill Ung

Newer Williams and Williams/Bally games have cute little stickers everywhere. This began with System 9 games (as far as I know) and include game ID number information, as well as the serial number. There are two styles:

  • The blue/grey and white stickers ran through the Hurricane era. These include the official game ID number (ie: 541 or 50018), separated from the actual serial number by a few spaces. Early games, till about the end of 1986, had five-digit serial numbers. Since then, serial number have always been six digits.
  • The white stickers include encoded game ID numbers. Well, the ID numbers aren't identical to the one you'll find in the ROM, but it DOES match the game ID number listed on the back of the machine. The number may change based on country. This is an item still being debated somewhat.

Overall, you'll find these stickers on the fronts of the cabinets, on top of the head, on the back of the cabinet (along with an encoded manufacturing date), insi

Posted 4/28/2008 2:40:04 PM by Jim West
Pinball2000 machines have two parts each with their own serial number. The base serial number is for the playfield cabinet. This serial number is for the top unit of the pinball.
Posted 12/20/2008 10:07:35 PM by MARK SPENCER
OPEN COIN DOOR, LOOK TO RIGHT , MFG STICKER SHOULD BE ON SIDE.
Posted 2/23/2009 9:24:15 PM by Richard Harvey
Game Date Stamp for BK2K under backbox with head down.
Members can submit new tips on how to find serial numbers! Sign up for a free membership here!

This game has the following serial number formats defined in the database. As serial numbers are sumbitted, trends are recognized and defined or information about a serial number format is collected through historical information.

TypeExamplesRegExMaskLowerLimitUpperLimitAutoAssignable
Production Game 50328435812, 50728465862, 51728465902 ^(5[0-9][0-9]28)(?<sortdata>[0-9][0-9][0-9][0-9][0-9][0-9])$ True
International Game 57128I562131, 53328I925082, 53328I580261 ^(5[0-9][0-9]28)(I)(?<sortdata>[0-9][0-9][0-9][0-9][0-9][0-9])$ True
Experimental Game 57128X562131, 53328X925082, 53328X580261 ^(5[0-9][0-9]28)(X)(?<sortdata>[0-9][0-9][0-9][0-9][0-9][0-9])$ True


The Serial Bot Summary information here gives a detailed explanation of the Serial Bot analysis for this specific game. The theory behind the Serial Bot is this...

Every game has many many serial number submissions, the goal of the IPSND is not to guarantee that *all* information is 100% correct but that over time, the system should automatically devalue inaccurate submissions while increasing the value of correct submissions.

You may click on the SerialBot score of any submission to see how it was calculated.

SerialBot Color Codes:
- Not Validated The serial number submission has not yet been validated by the submitter via email.
- Unknown There is no known information on the serial number format for this game yet. As more submissions are received we can start to make a best guess on the serial number format.
- Good If a serial does not fail any of the tests for a status of Warning or Bad, then it is good.
- Suspect A serial will have a suspect status if the format is technically correct but there is something wrong with the data. Examples might be that the number might be too high or low for the known range of serials for this game.
- Bad If a game has a serial number definition mask defined for it, then a serial may be marked as 'bad' if the number does not validate agains the mask. Masks are created for games by looking at known serial number formats and consist of a regular expression to define the format of a game serial.

SerialBot Scores:
1 Point Awarded if the serial number has a game assigned to it. This autoatically makes submissions with a known game more valuable than submissions without a known game.
1 Point Awarded if the serial number has been 'verified' by the submitter. A submission is 'verifed' if the submitter clicks on the link in the email sent to them for each submission. The basis for this rule is that submissions by people that do not take the time to respond to the email might be entering garbage data and/or giving fake email addresses. However, it is common for 'verification' emails to get stuck in spam filters etc, so, members may have 'verification' emails re-sent at any time.
1 Point Awarded if the submitted serial number matches one of the predefined serial number masks for this game.
1 Point Awarded if the serial number was marked as 'Physically Viewed' during the submission process. This is an interesting distinction as there are many times that serial numbers are submitted off owners lists, Ebay auction, etc. While these serial numbers are valuable, they may also be innacurate. In comparison, Physically Viewed serial number submissions are numbers that the submitter has actually been in front of the machine reading the number and then submitting it. Since it is more likely to get a good visual from a physically viewed machine, this gains an extra point.
1 Point If a photo is uploaded with the serial number submission. The submission automatically gains an additional point. Be aware however that this opens the submission up to 'Nudges' by members where even more points can be added or subtracted based upon the quality and accuracy of the photo.
-3 to +3 Points Members can 'Nudge' every sumitted photo once and give it an extra boost of 1 point or take away 1 point depending if the photo matches the submitted serial number. While any number of members may nudge a serial, the nudging can only affect the score by +/- 3 points in either direction.

The following map shows the locations of all serial numbers that were submitted with a geolocation...